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53 lines
2.0 KiB
53 lines
2.0 KiB
using System.Linq; |
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using UnityEngine.Rendering; |
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using UnityEngine.Rendering.Universal; |
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namespace UnityEditor.Rendering.Universal |
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{ |
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[VolumeComponentEditor(typeof(Bloom))] |
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sealed class BloomEditor : VolumeComponentEditor |
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{ |
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SerializedDataParameter m_Threshold; |
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SerializedDataParameter m_Intensity; |
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SerializedDataParameter m_Scatter; |
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SerializedDataParameter m_Clamp; |
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SerializedDataParameter m_Tint; |
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SerializedDataParameter m_HighQualityFiltering; |
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SerializedDataParameter m_SkipIterations; |
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SerializedDataParameter m_DirtTexture; |
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SerializedDataParameter m_DirtIntensity; |
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public override void OnEnable() |
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{ |
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var o = new PropertyFetcher<Bloom>(serializedObject); |
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m_Threshold = Unpack(o.Find(x => x.threshold)); |
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m_Intensity = Unpack(o.Find(x => x.intensity)); |
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m_Scatter = Unpack(o.Find(x => x.scatter)); |
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m_Clamp = Unpack(o.Find(x => x.clamp)); |
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m_Tint = Unpack(o.Find(x => x.tint)); |
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m_HighQualityFiltering = Unpack(o.Find(x => x.highQualityFiltering)); |
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m_SkipIterations = Unpack(o.Find(x => x.skipIterations)); |
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m_DirtTexture = Unpack(o.Find(x => x.dirtTexture)); |
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m_DirtIntensity = Unpack(o.Find(x => x.dirtIntensity)); |
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} |
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public override void OnInspectorGUI() |
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{ |
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PropertyField(m_Threshold); |
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PropertyField(m_Intensity); |
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PropertyField(m_Scatter); |
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PropertyField(m_Tint); |
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PropertyField(m_Clamp); |
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PropertyField(m_HighQualityFiltering); |
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if (m_HighQualityFiltering.overrideState.boolValue && m_HighQualityFiltering.value.boolValue && CoreEditorUtils.buildTargets.Contains(GraphicsDeviceType.OpenGLES2)) |
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EditorGUILayout.HelpBox("High Quality Bloom isn't supported on GLES2 platforms.", MessageType.Warning); |
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PropertyField(m_SkipIterations); |
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PropertyField(m_DirtTexture); |
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PropertyField(m_DirtIntensity); |
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} |
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} |
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}
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