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16 lines
605 B
16 lines
605 B
using UnityEngine.Rendering; |
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using UnityEngine.Rendering.Universal; |
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namespace UnityEditor.Rendering.Universal |
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{ |
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internal static class CreateDecalProjector |
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{ |
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[MenuItem("GameObject/Rendering/URP Decal Projector", priority = CoreUtils.Priorities.gameObjectMenuPriority)] |
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public static void CreateDecal(MenuCommand menuCommand) |
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{ |
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var go = CoreEditorUtils.CreateGameObject("Decal Projector", menuCommand.context); |
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go.AddComponent<DecalProjector>(); |
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go.transform.RotateAround(go.transform.position, go.transform.right, 90); |
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} |
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} |
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}
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