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37 lines
914 B
37 lines
914 B
using UnityEditor; |
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namespace Unity.PlasticSCM.Editor.UI |
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{ |
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internal static class BoolSetting |
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{ |
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internal static bool Load( |
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string boolSettingName, |
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bool defaultValue) |
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{ |
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return EditorPrefs.GetBool( |
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GetSettingKey(boolSettingName), |
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defaultValue); |
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} |
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internal static void Save( |
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bool value, |
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string boolSettingName) |
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{ |
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EditorPrefs.SetBool( |
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GetSettingKey(boolSettingName), value); |
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} |
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internal static void Clear( |
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string boolSettingName) |
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{ |
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EditorPrefs.DeleteKey( |
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GetSettingKey(boolSettingName)); |
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} |
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static string GetSettingKey(string boolSettingName) |
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{ |
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return string.Format( |
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boolSettingName, PlayerSettings.productGUID); |
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} |
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} |
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}
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