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{
"name": "Unity.Burst.CodeGen",
"references": [
"Unity.Burst"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": true,
"overrideReferences": true,
"precompiledReferences": [
"Unity.Burst.Cecil.dll",
"Unity.Burst.Cecil.Rocks.dll",
"Unity.Burst.Cecil.Pdb.dll",
"Unity.Burst.Cecil.Mdb.dll"
],
"autoReferenced": false,
"versionDefines": []
}