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44 lines
863 B
44 lines
863 B
using Burst.Compiler.IL.Tests.Helpers; |
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using Unity.Mathematics; |
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namespace Burst.Compiler.IL.Tests |
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{ |
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internal partial class VectorsStatics |
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{ |
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[TestCompiler] |
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public static float Float4Zero() |
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{ |
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return (float4.zero).x; |
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} |
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[TestCompiler] |
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public static float Float3Zero() |
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{ |
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return (float3.zero).x; |
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} |
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[TestCompiler] |
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public static float Float2Zero() |
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{ |
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return (float2.zero).x; |
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} |
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[TestCompiler] |
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public static int Int4Zero() |
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{ |
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return (int4.zero).x; |
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} |
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[TestCompiler] |
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public static int Int3Zero() |
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{ |
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return (int3.zero).x; |
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} |
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[TestCompiler] |
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public static int Int2Zero() |
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{ |
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return (int2.zero).x; |
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} |
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} |
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} |