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29 lines
702 B
29 lines
702 B
using NUnit.Framework; |
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using Unity.Mathematics; |
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namespace Burst.Compiler.IL.Tests |
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{ |
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[TestFixture] |
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internal partial class VectorsQuaternions |
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{ |
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[TestCompiler] |
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public static float Normalize() |
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{ |
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var v4 = new quaternion(1.0f, 2.0f, 3.0f, 4.0f); |
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var result = math.normalize(v4); |
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return Vectors.ConvertToFloat(result.value); |
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} |
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[TestCompiler] |
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public static float IdentityValue() |
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{ |
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// Force ldsflda |
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return Vectors.ConvertToFloat(PassByRef(quaternion.identity.value)); |
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} |
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private static float4 PassByRef(in float4 x) |
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{ |
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return x; |
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} |
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} |
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} |