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486 lines
13 KiB
486 lines
13 KiB
using System; |
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using System.Diagnostics; |
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using System.Runtime.InteropServices; |
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namespace Unity.Burst.Intrinsics |
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{ |
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internal unsafe class V64DebugView |
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{ |
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v64 m_Value; |
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public V64DebugView(v64 value) |
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{ |
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m_Value = value; |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe byte[] Byte |
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{ |
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get |
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{ |
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return new byte[] |
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{ |
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m_Value.Byte0, m_Value.Byte1, m_Value.Byte2, m_Value.Byte3, |
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m_Value.Byte4, m_Value.Byte5, m_Value.Byte6, m_Value.Byte7, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe sbyte[] SByte |
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{ |
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get |
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{ |
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return new sbyte[] |
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{ |
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m_Value.SByte0, m_Value.SByte1, m_Value.SByte2, m_Value.SByte3, |
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m_Value.SByte4, m_Value.SByte5, m_Value.SByte6, m_Value.SByte7, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe ushort[] UShort |
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{ |
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get |
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{ |
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return new ushort[] |
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{ |
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m_Value.UShort0, m_Value.UShort1, m_Value.UShort2, m_Value.UShort3, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe short[] SShort |
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{ |
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get |
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{ |
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return new short[] |
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{ |
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m_Value.SShort0, m_Value.SShort1, m_Value.SShort2, m_Value.SShort3, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe uint[] UInt |
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{ |
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get |
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{ |
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return new uint[] |
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{ |
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m_Value.UInt0, m_Value.UInt1, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe int[] SInt |
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{ |
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get |
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{ |
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return new int[] |
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{ |
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m_Value.SInt0, m_Value.SInt1, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe float[] Float |
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{ |
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get |
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{ |
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return new float[] |
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{ |
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m_Value.Float0, m_Value.Float1, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe long[] SLong |
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{ |
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get |
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{ |
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return new long[] |
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{ |
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m_Value.SLong0, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe ulong[] ULong |
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{ |
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get |
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{ |
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return new ulong[] |
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{ |
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m_Value.ULong0, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe double[] Double |
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{ |
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get |
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{ |
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return new double[] |
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{ |
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m_Value.Double0, |
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}; |
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} |
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} |
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} |
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internal unsafe class V128DebugView |
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{ |
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v128 m_Value; |
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public V128DebugView(v128 value) |
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{ |
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m_Value = value; |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe byte[] Byte |
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{ |
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get |
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{ |
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return new byte[] |
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{ |
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m_Value.Byte0, m_Value.Byte1, m_Value.Byte2, m_Value.Byte3, |
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m_Value.Byte4, m_Value.Byte5, m_Value.Byte6, m_Value.Byte7, |
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m_Value.Byte8, m_Value.Byte9, m_Value.Byte10, m_Value.Byte11, |
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m_Value.Byte12, m_Value.Byte13, m_Value.Byte14, m_Value.Byte15, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe sbyte[] SByte |
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{ |
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get |
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{ |
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return new sbyte[] |
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{ |
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m_Value.SByte0, m_Value.SByte1, m_Value.SByte2, m_Value.SByte3, |
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m_Value.SByte4, m_Value.SByte5, m_Value.SByte6, m_Value.SByte7, |
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m_Value.SByte8, m_Value.SByte9, m_Value.SByte10, m_Value.SByte11, |
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m_Value.SByte12, m_Value.SByte13, m_Value.SByte14, m_Value.SByte15, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe ushort[] UShort |
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{ |
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get |
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{ |
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return new ushort[] |
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{ |
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m_Value.UShort0, m_Value.UShort1, m_Value.UShort2, m_Value.UShort3, |
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m_Value.UShort4, m_Value.UShort5, m_Value.UShort6, m_Value.UShort7, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe short[] SShort |
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{ |
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get |
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{ |
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return new short[] |
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{ |
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m_Value.SShort0, m_Value.SShort1, m_Value.SShort2, m_Value.SShort3, |
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m_Value.SShort4, m_Value.SShort5, m_Value.SShort6, m_Value.SShort7, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe uint[] UInt |
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{ |
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get |
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{ |
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return new uint[] |
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{ |
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m_Value.UInt0, m_Value.UInt1, m_Value.UInt2, m_Value.UInt3, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe int[] SInt |
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{ |
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get |
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{ |
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return new int[] |
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{ |
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m_Value.SInt0, m_Value.SInt1, m_Value.SInt2, m_Value.SInt3, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe float[] Float |
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{ |
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get |
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{ |
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return new float[] |
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{ |
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m_Value.Float0, m_Value.Float1, m_Value.Float2, m_Value.Float3, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe long[] SLong |
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{ |
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get |
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{ |
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return new long[] |
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{ |
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m_Value.SLong0, m_Value.SLong1, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe ulong[] ULong |
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{ |
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get |
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{ |
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return new ulong[] |
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{ |
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m_Value.ULong0, m_Value.ULong1, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe double[] Double |
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{ |
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get |
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{ |
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return new double[] |
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{ |
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m_Value.Double0, m_Value.Double1, |
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}; |
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} |
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} |
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} |
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internal unsafe class V256DebugView |
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{ |
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v256 m_Value; |
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public V256DebugView(v256 value) |
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{ |
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m_Value = value; |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe byte[] Byte |
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{ |
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get |
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{ |
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return new byte[] |
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{ |
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m_Value.Byte0, m_Value.Byte1, m_Value.Byte2, m_Value.Byte3, |
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m_Value.Byte4, m_Value.Byte5, m_Value.Byte6, m_Value.Byte7, |
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m_Value.Byte8, m_Value.Byte9, m_Value.Byte10, m_Value.Byte11, |
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m_Value.Byte12, m_Value.Byte13, m_Value.Byte14, m_Value.Byte15, |
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m_Value.Byte16, m_Value.Byte17, m_Value.Byte18, m_Value.Byte19, |
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m_Value.Byte20, m_Value.Byte21, m_Value.Byte22, m_Value.Byte23, |
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m_Value.Byte24, m_Value.Byte25, m_Value.Byte26, m_Value.Byte27, |
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m_Value.Byte28, m_Value.Byte29, m_Value.Byte30, m_Value.Byte31, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe sbyte[] SByte |
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{ |
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get |
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{ |
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return new sbyte[] |
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{ |
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m_Value.SByte0, m_Value.SByte1, m_Value.SByte2, m_Value.SByte3, |
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m_Value.SByte4, m_Value.SByte5, m_Value.SByte6, m_Value.SByte7, |
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m_Value.SByte8, m_Value.SByte9, m_Value.SByte10, m_Value.SByte11, |
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m_Value.SByte12, m_Value.SByte13, m_Value.SByte14, m_Value.SByte15, |
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m_Value.SByte16, m_Value.SByte17, m_Value.SByte18, m_Value.SByte19, |
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m_Value.SByte20, m_Value.SByte21, m_Value.SByte22, m_Value.SByte23, |
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m_Value.SByte24, m_Value.SByte25, m_Value.SByte26, m_Value.SByte27, |
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m_Value.SByte28, m_Value.SByte29, m_Value.SByte30, m_Value.SByte31, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe ushort[] UShort |
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{ |
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get |
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{ |
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return new ushort[] |
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{ |
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m_Value.UShort0, m_Value.UShort1, m_Value.UShort2, m_Value.UShort3, |
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m_Value.UShort4, m_Value.UShort5, m_Value.UShort6, m_Value.UShort7, |
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m_Value.UShort8, m_Value.UShort9, m_Value.UShort10, m_Value.UShort11, |
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m_Value.UShort12, m_Value.UShort13, m_Value.UShort14, m_Value.UShort15, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe short[] SShort |
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{ |
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get |
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{ |
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return new short[] |
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{ |
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m_Value.SShort0, m_Value.SShort1, m_Value.SShort2, m_Value.SShort3, |
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m_Value.SShort4, m_Value.SShort5, m_Value.SShort6, m_Value.SShort7, |
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m_Value.SShort8, m_Value.SShort9, m_Value.SShort10, m_Value.SShort11, |
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m_Value.SShort12, m_Value.SShort13, m_Value.SShort14, m_Value.SShort15, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe uint[] UInt |
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{ |
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get |
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{ |
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return new uint[] |
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{ |
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m_Value.UInt0, m_Value.UInt1, m_Value.UInt2, m_Value.UInt3, |
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m_Value.UInt4, m_Value.UInt5, m_Value.UInt6, m_Value.UInt7, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe int[] SInt |
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{ |
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get |
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{ |
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return new int[] |
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{ |
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m_Value.SInt0, m_Value.SInt1, m_Value.SInt2, m_Value.SInt3, |
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m_Value.SInt4, m_Value.SInt5, m_Value.SInt6, m_Value.SInt7, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe float[] Float |
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{ |
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get |
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{ |
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return new float[] |
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{ |
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m_Value.Float0, m_Value.Float1, m_Value.Float2, m_Value.Float3, |
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m_Value.Float4, m_Value.Float5, m_Value.Float6, m_Value.Float7, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe long[] SLong |
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{ |
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get |
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{ |
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return new long[] |
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{ |
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m_Value.SLong0, m_Value.SLong1, m_Value.SLong2, m_Value.SLong3, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe ulong[] ULong |
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{ |
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get |
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{ |
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return new ulong[] |
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{ |
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m_Value.ULong0, m_Value.ULong1, m_Value.ULong2, m_Value.ULong3, |
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}; |
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} |
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} |
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#if !UNITY_DOTSPLAYER |
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[DebuggerBrowsable(DebuggerBrowsableState.Collapsed)] |
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#endif |
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public unsafe double[] Double |
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{ |
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get |
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{ |
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return new double[] |
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{ |
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m_Value.Double0, m_Value.Double1, m_Value.Double2, m_Value.Double3, |
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}; |
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} |
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} |
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} |
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}
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