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159 lines
2.6 KiB
159 lines
2.6 KiB
MaterialQuality |
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Utilities |
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MaterialQualityUtilities |
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PixelPerfectCamera |
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UnityEngine |
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Experimental |
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Rendering |
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CinemachineUniversalPixelPerfect |
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Universal |
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Light2D |
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Light2DBlendStyle |
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Renderer2DData |
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CompositeShadowCaster2D |
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ShadowCaster2D |
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ShadowCasterGroup2D |
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AssetModificationProcessor |
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Sysroot |
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UnityEditor |
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LinuxStandalone |
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ChannelClient |
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Unity |
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MPE |
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ChannelClientScope |
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ChannelService |
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ChannelScope |
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EventDataSerialization |
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EventService |
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RoleProviderAttribute |
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ProcessEvent |
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ProcessLevel |
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ProcessState |
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RoleCapability |
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ChannelInfo |
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ChannelClientInfo |
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ProcessService |
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TerrainToolShortcutContext |
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Experimental |
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TerrainAPI |
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TerrainInspectorUtility |
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BrushGUIEditFlags |
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RepaintFlags |
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IOnPaint |
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IOnSceneGUI |
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IOnInspectorGUI |
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TerrainPaintTool<> |
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TerrainPaintUtilityEditor |
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NavMeshBuilder |
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NavMeshVisualizationSettings |
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PrefabStage |
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SceneManagement |
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PrefabStageUtility |
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CollectImportedDependenciesAttribute |
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AssetImporters |
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AssetImportContext |
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SpriteImportData |
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TextureGenerationOutput |
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SourceTextureInformation |
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TextureGenerationSettings |
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TextureGenerator |
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FBXMaterialDescriptionPreprocessor |
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SketchupMaterialDescriptionPreprocessor |
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ThreeDSMaterialDescriptionPreprocessor |
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AssetImporterEditor |
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AssetImporterEditorPostProcessAsset |
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ScriptedImporterEditor |
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ScriptedImporter |
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ScriptedImporterAttribute |
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NavMeshPathStatus |
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UnityEngine |
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NavMeshPath |
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ObstacleAvoidanceType |
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NavMeshAgent |
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NavMeshObstacleShape |
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NavMeshObstacle |
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OffMeshLinkType |
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OffMeshLinkData |
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OffMeshLink |
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NavMeshHit |
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NavMeshTriangulation |
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NavMesh |
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AvatarMaskBodyPart |
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UnityEditor |
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Animations |
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AvatarMask |
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IAnimationJob |
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UnityEngine |
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Experimental |
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IAnimationJobPlayable |
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IAnimationWindowPreview |
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AnimationHumanStream |
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AnimationScriptPlayable |
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AnimationStream |
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TransformStreamHandle |
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PropertyStreamHandle |
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TransformSceneHandle |
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PropertySceneHandle |
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AnimationSceneHandleUtility |
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AnimationStreamHandleUtility |
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CustomStreamPropertyType |
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AnimatorJobExtensions |
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MuscleHandle |
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PixelPerfectRendering |
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UnityEngine |
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Experimental |
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U2D |
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SpriteBone |
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Profiler |
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PhotoCaptureFileOutputFormat |
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XR |
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WSA |
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WebCam |
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PhotoCapture |
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PhotoCaptureFrame |
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VideoCapture |
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CapturePixelFormat |
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WebCamMode |
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CameraParameters |
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PlayerLoopSystemInternal |
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LowLevel |
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PlayerLoopSystem |
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PlayerLoop |
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Initialization |
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EarlyUpdate |
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FixedUpdate |
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PreUpdate |
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Update |
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PreLateUpdate |
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PostLateUpdate |
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ConnectionTarget |
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Networking |
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PlayerConnection |
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IConnectionState |
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VertexAttribute |
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Rendering |
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RenderingThreadingMode |
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LocalizationAsset |
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UnityEditor |
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SpriteShapeParameters |
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UnityEngine |
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Experimental |
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U2D |
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SpriteShapeSegment |
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SpriteShapeRenderer |
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SpriteShapeMetaData |
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ShapeControlPoint |
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AngleRangeInfo |
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SpriteShapeUtility |
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TerrainCallbacks |
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UnityEngine |
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Experimental |
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TerrainAPI |
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TerrainUtility |
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BrushTransform |
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PaintContext |
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TerrainPaintUtility |
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ProgressBar |
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UnityEditor |
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UIElements
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