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47 lines
1.1 KiB
47 lines
1.1 KiB
using NUnit.Framework; |
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using UnityEngine.UI; |
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using UnityEngine; |
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[Category("Slider")] |
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public class SliderTests |
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{ |
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private Slider slider; |
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private GameObject emptyGO; |
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private GameObject rootGO; |
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[SetUp] |
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public void Setup() |
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{ |
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rootGO = new GameObject("root child"); |
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rootGO.AddComponent<Canvas>(); |
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var sliderGameObject = new GameObject("Slider"); |
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slider = sliderGameObject.AddComponent<Slider>(); |
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emptyGO = new GameObject("base", typeof(RectTransform)); |
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sliderGameObject.transform.SetParent(rootGO.transform); |
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emptyGO.transform.SetParent(sliderGameObject.transform); |
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} |
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[TearDown] |
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public void TearDown() |
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{ |
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GameObject.DestroyImmediate(rootGO); |
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} |
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[Test] |
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public void SetSliderValueWithoutNotifyWillNotNotify() |
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{ |
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slider.value = 0; |
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bool calledOnValueChanged = false; |
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slider.onValueChanged.AddListener(f => { calledOnValueChanged = true; }); |
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slider.SetValueWithoutNotify(1); |
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Assert.IsTrue(slider.value == 1); |
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Assert.IsFalse(calledOnValueChanged); |
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} |
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}
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