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13 lines
359 B
13 lines
359 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.EventSystems; |
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public class PointerEnterCallbackCheck : MonoBehaviour, IPointerEnterHandler |
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{ |
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public PointerEventData pointerData { get; private set; } |
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public void OnPointerEnter(PointerEventData eventData) |
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{ |
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pointerData = eventData; |
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} |
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}
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