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32 lines
1.1 KiB
32 lines
1.1 KiB
using System; |
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using UnityEngine; |
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using UnityEngine.Playables; |
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using UnityEngine.Timeline; |
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namespace Timeline.Samples |
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{ |
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// A clip for the timeline dilation track. |
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[Serializable] |
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public class TimeDilationPlayableAsset : PlayableAsset, ITimelineClipAsset |
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{ |
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// Using a template for the playable behaviour will allow any serializable fields on the behaviour |
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// to be animated. |
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[NoFoldOut] |
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public TimeDilationBehaviour template = new TimeDilationBehaviour(); |
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// Implementation of ITimelineClipAsset, that tells the timeline editor which |
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// features this clip supports. |
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public ClipCaps clipCaps |
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{ |
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get { return ClipCaps.Extrapolation | ClipCaps.Blending; } |
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} |
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// Called to creates a runtime instance of the clip. |
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public override Playable CreatePlayable(PlayableGraph graph, GameObject owner) |
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{ |
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// Note that template is passed as a parameter - this |
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// creates a clone of the template PlayableBehaviour. |
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return ScriptPlayable<TimeDilationBehaviour>.Create(graph, template); |
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} |
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} |
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}
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