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16 lines
457 B
16 lines
457 B
using System; |
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using UnityEngine; |
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using UnityEngine.Playables; |
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using UnityEngine.Timeline; |
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namespace Timeline.Samples |
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{ |
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// Runtime representation of a time dilation clip. |
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// The Serializable attribute is required to be animated by timeline, and used as a template. |
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[Serializable] |
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public class TimeDilationBehaviour : PlayableBehaviour |
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{ |
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[Tooltip("Time.timeScale replacement value.")] |
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public float timeScale = 1f; |
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} |
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}
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