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17 lines
677 B
17 lines
677 B
using UnityEngine.Playables; |
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namespace UnityEngine.Timeline |
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{ |
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/// <summary> |
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/// Implement this interface in a PlayableAsset to specify which properties will be modified when Timeline is in preview mode. |
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/// </summary> |
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public interface IPropertyPreview |
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{ |
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/// <summary> |
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/// Called by the Timeline Editor to gather properties requiring preview. |
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/// </summary> |
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/// <param name="director">The PlayableDirector invoking the preview</param> |
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/// <param name="driver">PropertyCollector used to gather previewable properties</param> |
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void GatherProperties(PlayableDirector director, IPropertyCollector driver); |
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} |
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}
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