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23 lines
675 B
23 lines
675 B
using System; |
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using UnityEngine; |
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namespace UnityEngine.Timeline |
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{ |
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/// <summary> |
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/// A PlayableTrack is a track whose clips are custom playables. |
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/// </summary> |
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/// <remarks> |
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/// This is a track that can contain PlayableAssets that are found in the project and do not have their own specified track type. |
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/// </remarks> |
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[Serializable] |
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[TimelineHelpURL(typeof(PlayableTrack))] |
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public class PlayableTrack : TrackAsset |
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{ |
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/// <inheritdoc /> |
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protected override void OnCreateClip(TimelineClip clip) |
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{ |
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if (clip.asset != null) |
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clip.displayName = clip.asset.GetType().Name; |
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} |
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} |
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}
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