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27 lines
1007 B
27 lines
1007 B
namespace UnityEngine.Timeline |
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{ |
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/// <summary> |
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/// Interface that can be implemented by MonoBehaviours indicating that they receive time-related control calls from a PlayableGraph. |
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/// </summary> |
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/// <remarks> |
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/// Implementing this interface on MonoBehaviours attached to GameObjects under control by control-tracks will cause them to be notified when associated Timeline clips are active. |
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/// </remarks> |
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public interface ITimeControl |
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{ |
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/// <summary> |
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/// Called each frame the Timeline clip is active. |
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/// </summary> |
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/// <param name="time">The local time of the associated Timeline clip.</param> |
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void SetTime(double time); |
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/// <summary> |
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/// Called when the associated Timeline clip becomes active. |
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/// </summary> |
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void OnControlTimeStart(); |
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/// <summary> |
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/// Called when the associated Timeline clip becomes deactivated. |
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/// </summary> |
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void OnControlTimeStop(); |
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} |
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}
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