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21 lines
503 B
21 lines
503 B
namespace UnityEngine.Timeline |
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{ |
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partial class TimelineAsset |
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{ |
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enum Versions |
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{ |
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Initial = 0 |
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} |
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const int k_LatestVersion = (int)Versions.Initial; |
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[SerializeField, HideInInspector] int m_Version; |
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//fields that are used for upgrading should be put here, ideally as read-only |
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void UpgradeToLatestVersion() |
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{ } |
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//upgrade code should go into this class |
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static class TimelineAssetUpgrade |
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{ } |
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} |
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}
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