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122 lines
5.6 KiB
122 lines
5.6 KiB
using System; |
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using System.ComponentModel; |
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namespace UnityEngine.Timeline |
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{ |
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partial class AnimationTrack |
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{ |
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// 649 is value is only assigned to. they can be updated from old files being serialized |
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#pragma warning disable 649 |
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//fields that are used for upgrading should be put here, ideally as read-only |
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[SerializeField, Obsolete("Use m_InfiniteClipOffsetEulerAngles Instead", false), HideInInspector] |
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Quaternion m_OpenClipOffsetRotation = Quaternion.identity; |
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[SerializeField, Obsolete("Use m_RotationEuler Instead", false), HideInInspector] |
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Quaternion m_Rotation = Quaternion.identity; |
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[SerializeField, Obsolete("Use m_RootTransformOffsetMode", false), HideInInspector] |
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bool m_ApplyOffsets; |
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#pragma warning restore 649 |
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/// <summary> |
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/// Translation offset of a track in infinite mode. |
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/// This property is obsolete. Use <see cref="UnityEngine.Timeline.AnimationTrack.infiniteClipOffsetPosition"/> instead. |
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/// </summary> |
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[EditorBrowsable(EditorBrowsableState.Never)] |
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[Obsolete("openClipOffsetPosition has been deprecated. Use infiniteClipOffsetPosition instead. (UnityUpgradable) -> infiniteClipOffsetPosition", true)] |
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public Vector3 openClipOffsetPosition |
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{ |
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get { return infiniteClipOffsetPosition; } |
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set { infiniteClipOffsetPosition = value; } |
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} |
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/// <summary> |
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/// Rotation offset of a track in infinite mode. |
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/// This property is obsolete. Use <see cref="UnityEngine.Timeline.AnimationTrack.infiniteClipOffsetRotation"/> instead. |
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/// </summary> |
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[EditorBrowsable(EditorBrowsableState.Never)] |
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[Obsolete("openClipOffsetRotation has been deprecated. Use infiniteClipOffsetRotation instead. (UnityUpgradable) -> infiniteClipOffsetRotation", true)] |
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public Quaternion openClipOffsetRotation |
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{ |
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get { return infiniteClipOffsetRotation; } |
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set { infiniteClipOffsetRotation = value; } |
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} |
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/// <summary> |
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/// Euler angle representation of the rotation offset of the track when in infinite mode. |
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/// This property is obsolete. Use <see cref="UnityEngine.Timeline.AnimationTrack.infiniteClipOffsetEulerAngles"/> instead. |
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/// </summary> |
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[EditorBrowsable(EditorBrowsableState.Never)] |
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[Obsolete("openClipOffsetEulerAngles has been deprecated. Use infiniteClipOffsetEulerAngles instead. (UnityUpgradable) -> infiniteClipOffsetEulerAngles", true)] |
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public Vector3 openClipOffsetEulerAngles |
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{ |
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get { return infiniteClipOffsetEulerAngles; } |
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set { infiniteClipOffsetEulerAngles = value; } |
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} |
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/// <summary> |
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/// Saved state of pre-extrapolation for clips converted to infinite mode. |
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/// This property is obsolete. Use <see cref="UnityEngine.Timeline.AnimationTrack.infiniteClipPreExtrapolation"/> instead. |
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/// </summary> |
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[EditorBrowsable(EditorBrowsableState.Never)] |
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[Obsolete("openClipPreExtrapolation has been deprecated. Use infiniteClipPreExtrapolation instead. (UnityUpgradable) -> infiniteClipPreExtrapolation", true)] |
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public TimelineClip.ClipExtrapolation openClipPreExtrapolation |
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{ |
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get { return infiniteClipPreExtrapolation; } |
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set { infiniteClipPreExtrapolation = value; } |
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} |
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/// <summary> |
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/// Saved state of post-extrapolation for clips converted to infinite mode. |
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/// This property is obsolete. Use <see cref="UnityEngine.Timeline.AnimationTrack.infiniteClipPostExtrapolation"/> instead. |
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/// </summary> |
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[EditorBrowsable(EditorBrowsableState.Never)] |
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[Obsolete("openClipPostExtrapolation has been deprecated. Use infiniteClipPostExtrapolation instead. (UnityUpgradable) -> infiniteClipPostExtrapolation", true)] |
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public TimelineClip.ClipExtrapolation openClipPostExtrapolation |
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{ |
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get { return infiniteClipPostExtrapolation; } |
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set { infiniteClipPostExtrapolation = value; } |
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} |
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internal override void OnUpgradeFromVersion(int oldVersion) |
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{ |
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if (oldVersion < (int)Versions.RotationAsEuler) |
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AnimationTrackUpgrade.ConvertRotationsToEuler(this); |
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if (oldVersion < (int)Versions.RootMotionUpgrade) |
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AnimationTrackUpgrade.ConvertRootMotion(this); |
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if (oldVersion < (int)Versions.AnimatedTrackProperties) |
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AnimationTrackUpgrade.ConvertInfiniteTrack(this); |
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} |
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// 612 is Property is Obsolete |
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// 618 is Field is Obsolete |
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#pragma warning disable 612, 618 |
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static class AnimationTrackUpgrade |
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{ |
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public static void ConvertRotationsToEuler(AnimationTrack track) |
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{ |
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track.m_EulerAngles = track.m_Rotation.eulerAngles; |
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track.m_InfiniteClipOffsetEulerAngles = track.m_OpenClipOffsetRotation.eulerAngles; |
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} |
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public static void ConvertRootMotion(AnimationTrack track) |
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{ |
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track.m_TrackOffset = TrackOffset.Auto; // loaded tracks should use legacy mode |
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// reset offsets if not applied |
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if (!track.m_ApplyOffsets) |
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{ |
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track.m_Position = Vector3.zero; |
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track.m_EulerAngles = Vector3.zero; |
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} |
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} |
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public static void ConvertInfiniteTrack(AnimationTrack track) |
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{ |
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track.m_InfiniteClip = track.m_AnimClip; |
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track.m_AnimClip = null; |
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} |
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} |
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#pragma warning restore 612, 618 |
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} |
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}
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