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using UnityEngine; |
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using UnityEngine.Timeline; |
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namespace UnityEditor.Timeline |
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{ |
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interface IRowGUI |
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{ |
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TrackAsset asset { get; } |
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Rect boundingRect { get; } |
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bool locked { get; } |
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bool showMarkers { get; } |
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bool muted { get; } |
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Rect ToWindowSpace(Rect treeViewRect); |
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} |
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}
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