You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
44 lines
1.6 KiB
44 lines
1.6 KiB
using System; |
|
|
|
namespace UnityEditor.Timeline |
|
{ |
|
// Tells a custom [[TrackDrawer]] which [[TrackAsset]] it's a drawer for. |
|
sealed class CustomTrackDrawerAttribute : Attribute |
|
{ |
|
public Type assetType; |
|
public CustomTrackDrawerAttribute(Type type) |
|
{ |
|
assetType = type; |
|
} |
|
} |
|
|
|
/// <summary> |
|
/// Attribute that specifies a class as an editor for an extended Timeline type. |
|
/// </summary> |
|
/// <remarks> |
|
/// Use this attribute on a class that extends ClipEditor, TrackEditor, or MarkerEditor to specify either the PlayableAsset, Marker, or TrackAsset derived classes for associated customization. |
|
/// </remarks> |
|
/// <example> |
|
/// <code source="../../DocCodeExamples/TimelineAttributesExamples.cs" region="declare-customTimelineEditorAttr" title="customTimelineEditorAttr"/> |
|
/// </example> |
|
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)] |
|
public sealed class CustomTimelineEditorAttribute : Attribute |
|
{ |
|
/// <summary> |
|
/// The type that that this editor applies to. |
|
/// </summary> |
|
public Type classToEdit { get; private set; } |
|
|
|
/// <summary> |
|
/// Constructor. |
|
/// </summary> |
|
/// <param name="type"> The type that that this editor applies to.</param> |
|
/// <exception cref="ArgumentNullException">Thrown if type is null</exception> |
|
public CustomTimelineEditorAttribute(Type type) |
|
{ |
|
if (type == null) |
|
throw new System.ArgumentNullException(nameof(type)); |
|
classToEdit = type; |
|
} |
|
} |
|
}
|
|
|