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11 lines
341 B
11 lines
341 B
using System.Runtime.CompilerServices; |
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// Allow internal visibility for testing purposes. |
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[assembly: InternalsVisibleTo("Unity.TextCore")] |
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[assembly: InternalsVisibleTo("Unity.FontEngine.Tests")] |
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#if UNITY_EDITOR |
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[assembly: InternalsVisibleTo("Unity.TextCore.Editor")] |
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[assembly: InternalsVisibleTo("Unity.TextMeshPro.Editor")] |
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#endif
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