You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
18 lines
1016 B
18 lines
1016 B
{ |
|
"name": "com.unity.shadergraph", |
|
"description": "The Shader Graph package adds a visual Shader editing tool to Unity. You can use this tool to create Shaders in a visual way instead of writing code. Specific render pipelines can implement specific graph features. Currently, both the High Definition Rendering Pipeline and the Universal Rendering Pipeline support Shader Graph.", |
|
"version": "12.1.10", |
|
"unity": "2021.3", |
|
"displayName": "Shader Graph", |
|
"dependencies": { |
|
"com.unity.render-pipelines.core": "12.1.10", |
|
"com.unity.searcher": "4.9.1" |
|
}, |
|
"samples": [ |
|
{ |
|
"displayName": "Procedural Patterns", |
|
"description": "This collection of assets showcase various procedural techniques possible with Shader Graph. Use them in your project or edit them to create other procedural pattens. Patterns: Bacteria, Brick, Dots, Grid, Herringbone, Hex Lattice, Houndstooth, Smooth Wave, Spiral, Stripes, Truchet, Whirl, Zig Zag", |
|
"path": "Samples~/ProceduralPatterns" |
|
} |
|
] |
|
} |