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16 lines
516 B
16 lines
516 B
using System; |
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using UnityEditor.ShaderGraph.Drawing; |
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using UnityEngine; |
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using UnityEditor; |
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namespace UnityEditor.ShaderGraph |
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{ |
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// Used by the Material Inspector to draw UI for shader graph based materials, when no custom Editor GUI has been specified |
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class GenericShaderGraphMaterialGUI : ShaderGUI |
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{ |
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public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] props) |
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{ |
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ShaderGraphPropertyDrawers.DrawShaderGraphGUI(materialEditor, props); |
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} |
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} |
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}
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