You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

27 lines
910 B

using System;
using UnityEditor.Experimental.GraphView;
using UnityEditor.Graphing;
using UnityEditor.Rendering;
using UnityEditor.ShaderGraph.Drawing;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.ShaderGraph
{
interface IShaderNodeView : IDisposable
{
Node gvNode { get; }
AbstractMaterialNode node { get; }
VisualElement colorElement { get; }
void SetColor(Color newColor);
void ResetColor();
void UpdatePortInputTypes();
void UpdateDropdownEntries();
void OnModified(ModificationScope scope);
void AttachMessage(string errString, ShaderCompilerMessageSeverity severity);
void ClearMessage();
// Searches the ports on this node for one that matches the given slot.
// Returns true if found, false if not.
bool FindPort(SlotReference slot, out ShaderPort port);
}
}