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15 lines
458 B
15 lines
458 B
using System.IO; |
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using System.Linq; |
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using UnityEngine; |
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namespace UnityEditor |
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{ |
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internal static class DefaultShaderIncludes |
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{ |
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public static string GetAssetsPackagePath() |
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{ |
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var packageDirectories = Directory.GetDirectories(Application.dataPath, "com.unity.shadergraph", SearchOption.AllDirectories); |
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return packageDirectories.Length == 0 ? null : Path.GetFullPath(packageDirectories.First()); |
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} |
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} |
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}
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