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18 lines
648 B
18 lines
648 B
using UnityEditor.Graphing; |
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namespace UnityEditor.ShaderGraph |
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{ |
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interface IMayRequireScreenPosition |
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{ |
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bool RequiresScreenPosition(ShaderStageCapability stageCapability = ShaderStageCapability.All); |
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} |
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static class MayRequireScreenPositionExtensions |
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{ |
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public static bool RequiresScreenPosition(this MaterialSlot slot, ShaderStageCapability stageCapability = ShaderStageCapability.All) |
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{ |
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var mayRequireScreenPosition = slot as IMayRequireScreenPosition; |
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return mayRequireScreenPosition != null && mayRequireScreenPosition.RequiresScreenPosition(stageCapability); |
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} |
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} |
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}
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