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18 lines
611 B
18 lines
611 B
using UnityEditor.Graphing; |
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namespace UnityEditor.ShaderGraph |
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{ |
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interface IMayRequireCameraOpaqueTexture |
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{ |
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bool RequiresCameraOpaqueTexture(ShaderStageCapability stageCapability = ShaderStageCapability.All); |
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} |
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static class MayRequireCameraOpaqueTextureExtensions |
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{ |
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public static bool RequiresCameraOpaqueTexture(this MaterialSlot slot) |
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{ |
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var mayRequireCameraOpaqueTexture = slot as IMayRequireCameraOpaqueTexture; |
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return mayRequireCameraOpaqueTexture != null && mayRequireCameraOpaqueTexture.RequiresCameraOpaqueTexture(); |
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} |
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} |
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}
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