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37 lines
1.1 KiB
37 lines
1.1 KiB
using System; |
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using UnityEditor.Graphing; |
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using UnityEditor.ShaderGraph.Internal; |
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using UnityEngine; |
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namespace UnityEditor.ShaderGraph |
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{ |
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[Serializable] |
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abstract class SpaceMaterialSlot : Vector3MaterialSlot |
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{ |
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[SerializeField] |
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private CoordinateSpace m_Space = CoordinateSpace.World; |
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public CoordinateSpace space |
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{ |
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get { return m_Space; } |
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set { m_Space = value; } |
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} |
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protected SpaceMaterialSlot() |
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{ } |
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protected SpaceMaterialSlot(int slotId, string displayName, string shaderOutputName, CoordinateSpace space, |
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ShaderStageCapability stageCapability = ShaderStageCapability.All, bool hidden = false) |
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: base(slotId, displayName, shaderOutputName, SlotType.Input, Vector3.zero, stageCapability, hidden: hidden) |
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{ |
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this.space = space; |
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} |
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public override void CopyValuesFrom(MaterialSlot foundSlot) |
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{ |
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var slot = foundSlot as SpaceMaterialSlot; |
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if (slot != null) |
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space = slot.space; |
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} |
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} |
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}
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