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27 lines
575 B
27 lines
575 B
using Unity.Burst; |
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using Unity.Collections; |
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using Unity.Jobs; |
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using Unity.Mathematics; |
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namespace UnityEngine.Rendering.Universal |
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{ |
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[BurstCompile] |
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struct ReorderJob<T> : IJobFor |
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where T : struct |
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{ |
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[ReadOnly] |
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public NativeArray<int> indices; |
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[ReadOnly] |
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public NativeArray<T> input; |
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[NativeDisableParallelForRestriction] |
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public NativeArray<T> output; |
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public void Execute(int index) |
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{ |
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var newIndex = indices[index]; |
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output[newIndex] = input[index]; |
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} |
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} |
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}
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