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25 lines
639 B
25 lines
639 B
2 years ago
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# Step Node
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## Description
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Per component, returns 1 if the value of input **In** is greater than or equal to the value of input **Edge**, otherwise returns 0.
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## Ports
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| Name | Direction | Type | Description |
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|:------------ |:-------------|:-----|:---|
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| Edge | Input | Dynamic Vector | Step value |
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| In | Input | Dynamic Vector | Input value |
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| Out | Output | Dynamic Vector | Output value |
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## Generated Code Example
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The following example code represents one possible outcome of this node.
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```
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void Unity_Step_float4(float4 Edge, float4 In, out float4 Out)
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{
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Out = step(Edge, In);
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}
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```
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