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25 lines
634 B
25 lines
634 B
2 years ago
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# Reflection Node
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## Description
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Returns a reflection vector using input **In** and a surface normal **Normal**.
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## Ports
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| Name | Direction | Type | Description |
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|:------------ |:-------------|:-----|:---|
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| In | Input | Dynamic Vector | Incident vector value |
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| Normal | Input | Dynamic Vector | Normal vector value |
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| Out | Output | Dynamic Vector | Output value |
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## Generated Code Example
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The following example code represents one possible outcome of this node.
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```
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void Unity_Reflection_float4(float4 In, float4 Normal, out float4 Out)
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{
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Out = reflect(In, Normal);
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}
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```
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