You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
24 lines
682 B
24 lines
682 B
2 years ago
|
# Matrix Transpose
|
||
|
|
||
|
## Description
|
||
|
|
||
|
Returns the transposed value of the matrix defined by input **In**. This can be seen as the operation of flipping the matrix over its diagonal. The result is that it switches the row and column indices of the matrix.
|
||
|
|
||
|
## Ports
|
||
|
|
||
|
| Name | Direction | Type | Description |
|
||
|
|:------------ |:-------------|:-----|:---|
|
||
|
| In | Input | Dynamic Matrix | Input value |
|
||
|
| Out | Output | Dynamic Matrix | Output value |
|
||
|
|
||
|
## Generated Code Example
|
||
|
|
||
|
The following example code represents one possible outcome of this node.
|
||
|
|
||
|
```
|
||
|
void Unity_MatrixTranspose_float4x4(float4x4 In, out float4x4 Out)
|
||
|
{
|
||
|
Out = transpose(In);
|
||
|
}
|
||
|
```
|