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21 lines
573 B
21 lines
573 B
2 years ago
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# Float Node
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## Description
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Defines a **Float** value in the shader. If [Port](Port.md) **X** is not connected with an [Edge](Edge.md) this [Node](Node.md) defines a constant **Float**.
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## Ports
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| Name | Direction | Type | Binding | Description |
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|:------------ |:-------------|:-----|:---|:---|
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| X | Input | Float | None | Input x component value |
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| Out | Output | Float | None | Output value |
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## Generated Code Example
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The following example code represents one possible outcome of this node.
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```
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float _Vector1_Out = X;
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```
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