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22 lines
495 B
22 lines
495 B
2 years ago
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using System;
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namespace UnityEngine.Rendering.Universal
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{
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public interface IDebugDisplaySettingsPanel
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{
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/// <summary>
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/// The name used when displaying this panel.
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/// </summary>
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string PanelName { get; }
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/// <summary>
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/// Widgets used by this panel.
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/// </summary>
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DebugUI.Widget[] Widgets { get; }
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}
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public interface IDebugDisplaySettingsPanelDisposable : IDebugDisplaySettingsPanel, IDisposable
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{
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}
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}
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