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10 lines
488 B
10 lines
488 B
2 years ago
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# Lighting Mode
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The [Lighting Mode](https://docs.unity3d.com/Manual/lighting-mode.html) that you choose in the Lighting window determines the behavior of all Mixed Lights in the current Scene.
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URP supports the following Lighting Modes:
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* [Baked Indirect](https://docs.unity3d.com/Manual/LightMode-Mixed-BakedIndirect.html)
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* [Subtractive](https://docs.unity3d.com/Manual/LightMode-Mixed-Subtractive.html)
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* [Shadowmask](https://docs.unity3d.com/Manual/LightMode-Mixed-Shadowmask.html)
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