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24 lines
499 B
24 lines
499 B
2 years ago
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using UnityEditor.Graphing;
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using UnityEditor.ShaderGraph.Drawing.Colors;
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using UnityEditor.ShaderGraph.Internal;
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using UnityEditor.ShaderGraph.Drawing;
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using UnityEditor.ShaderGraph.Serialization;
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using UnityEngine.Assertions;
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using UnityEngine.Pool;
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namespace UnityEditor.ShaderGraph
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{
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interface IRectInterface
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{
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Rect rect
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{
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get;
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internal set;
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}
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}
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}
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