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16 lines
391 B
16 lines
391 B
2 years ago
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using System;
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namespace Unity.Burst.CompilerServices.Spmd
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{
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/// <summary>
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/// Specifies that multiple calls to a method act as if they are
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/// executing in a Single Program, Multiple Data (SPMD) paradigm.
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/// </summary>
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#if UNITY_BURST_EXPERIMENTAL_SPMD_ATTRIBUTE
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[AttributeUsage(AttributeTargets.Method)]
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public class SpmdAttribute : Attribute
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{
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}
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#endif
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}
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