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20 lines
618 B
20 lines
618 B
2 years ago
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namespace Unity.Burst.CompilerServices
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{
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#if UNITY_BURST_EXPERIMENTAL_LOOP_INTRINSICS
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public static class Loop
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{
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/// <summary>
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/// Must be called from inside a loop.
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/// Will cause a compiler error in Burst-compiled code if the loop is not auto-vectorized.
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/// </summary>
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public static void ExpectVectorized() { }
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/// <summary>
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/// Must be called from inside a loop.
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/// Will cause a compiler error in Burst-compiled code if the loop is auto-vectorized.
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/// </summary>
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public static void ExpectNotVectorized() { }
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}
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#endif
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}
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