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using UnityEngine;
public class NPC : MonoBehaviour
{
public string Name;
[Range(0, 100)]
public int Age;
//[PopUp("Good Guy", "Independent", "Bad Guy")]
public string Faction;
//[PopUp("Mayor", "Shopkeep", "Layabout")]
public string Occupation;
[Range(0, 10)]
public int Level;
}