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using UnityEngine; |
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public class NPC : MonoBehaviour |
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{ |
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public string Name; |
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[Range(0, 100)] |
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public int Age; |
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//[PopUp("Good Guy", "Independent", "Bad Guy")] |
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public string Faction; |
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//[PopUp("Mayor", "Shopkeep", "Layabout")] |
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public string Occupation; |
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[Range(0, 10)] |
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public int Level; |
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}
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