%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 103cdac72ec160241bac90294881c4b6, type: 3} m_Name: MayorWarning m_EditorClassIdentifier: ConversationLines: - SpeakingCharacterName: Mayor ConversationText: Where do you think you are going? DisplayPic: {fileID: 21300000, guid: 0eb87a57cf2827c46bab4de44e72c605, type: 3} - SpeakingCharacterName: Player ConversationText: I was wondering what was over here. DisplayPic: {fileID: 21300000, guid: 9cdce7a59c37290439fe2eece5432a11, type: 3} - SpeakingCharacterName: Mayor ConversationText: Well, you can't go this way! DisplayPic: {fileID: 21300000, guid: 0eb87a57cf2827c46bab4de44e72c605, type: 3} - SpeakingCharacterName: Mayor ConversationText: There is a lot of construction going on that side of that. DisplayPic: {fileID: 21300000, guid: 0eb87a57cf2827c46bab4de44e72c605, type: 3} - SpeakingCharacterName: Mayor ConversationText: and there's also a lot of monsters DisplayPic: {fileID: 21300000, guid: 0eb87a57cf2827c46bab4de44e72c605, type: 3} - SpeakingCharacterName: Mayor ConversationText: But we don't talk about that... DisplayPic: {fileID: 21300000, guid: 0eb87a57cf2827c46bab4de44e72c605, type: 3} - SpeakingCharacterName: Mayor ConversationText: Forget I said anything DisplayPic: {fileID: 21300000, guid: 0eb87a57cf2827c46bab4de44e72c605, type: 3}