%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fcf7219bab7fe46a1ad266029b2fee19, type: 3} m_Name: Readme m_EditorClassIdentifier: icon: {fileID: 2800000, guid: 7801804018a7dcf42abb827444e18660, type: 3} title: Universal Render Pipeline Template sections: - heading: Universal Render Pipeline text: 'The Universal Project Template configures Project settings for Projects where performance, wide platform support, and ease of customizing graphics are the primary considerations.' linkText: url: - heading: text: 'This Template uses the Universal Render Pipeline (URP) and Shader Graph.' linkText: url: - heading: text: 'URP is prebuilt Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. URP also includes an optimized 2D renderer complete with 2D lights and pixel perfect rendering, and an integrated post-processing solution.' linkText: url: - heading: text: 'Shader Graph is a tool that allows you to create shaders using a visual node editor instead of writing code.' linkText: url: - heading: text: 'This template contains a sample Scene that contains examples of how to configure lighting settings, Materials, Shaders, and post-processing effects in URP, several preconfigured Universal Render Pipeline Assets that let you quickly swap between graphics quality levels, and Presets that have been optimized for use with URP.' linkText: url: - heading: text: 'To read more about URP and its built-in features, see the ' linkText: URP documentation. url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest/index.html - heading: text: 'For more information about Shader Graph, see the ' linkText: Shader Graph documentation url: https://docs.unity3d.com/Packages/com.unity.shadergraph@latest loadedLayout: 1