// This code is part of the Fungus library (https://github.com/snozbot/fungus) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; namespace Fungus { /// /// Raise a value to the power of another /// [CommandInfo("Math", "Pow", "Raise a value to the power of another.")] [AddComponentMenu("")] public class Pow : Command { [SerializeField] protected FloatData baseValue, exponentValue; [Tooltip("Where the result of the function is stored.")] [SerializeField] protected FloatData outValue; public override void OnEnter() { outValue.Value = Mathf.Pow(baseValue.Value, exponentValue.Value); Continue(); } public override string GetSummary() { if (outValue.floatRef == null) return "Error: No out value selected"; return outValue.floatRef.Key + " = " + baseValue.Value.ToString() + "^" + exponentValue.Value.ToString(); } public override Color GetButtonColor() { return new Color32(235, 191, 217, 255); } public override bool HasReference(Variable variable) { return baseValue.floatRef == variable || exponentValue.floatRef == variable || outValue.floatRef == variable; } } }