You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
64 lines
1.9 KiB
64 lines
1.9 KiB
2 years ago
|
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
|
||
|
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
|
||
|
|
||
|
using UnityEngine;
|
||
|
using System.Collections.Generic;
|
||
|
|
||
|
namespace Fungus
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Stops execution of all Blocks in a Flowchart.
|
||
|
/// </summary>
|
||
|
[CommandInfo("Flow",
|
||
|
"Stop Flowchart",
|
||
|
"Stops execution of all Blocks in a Flowchart")]
|
||
|
[AddComponentMenu("")]
|
||
|
public class StopFlowchart : Command
|
||
|
{
|
||
|
[Tooltip("Stop all executing Blocks in the Flowchart that contains this command")]
|
||
|
[SerializeField] protected bool stopParentFlowchart;
|
||
|
|
||
|
[Tooltip("Stop all executing Blocks in a list of target Flowcharts")]
|
||
|
[SerializeField] protected List<Flowchart> targetFlowcharts = new List<Flowchart>();
|
||
|
|
||
|
#region Public members
|
||
|
|
||
|
public override void OnEnter()
|
||
|
{
|
||
|
var flowchart = GetFlowchart();
|
||
|
|
||
|
for (int i = 0; i < targetFlowcharts.Count; i++)
|
||
|
{
|
||
|
var f = targetFlowcharts[i];
|
||
|
f.StopAllBlocks();
|
||
|
}
|
||
|
|
||
|
//current block and command logic doesn't require it in this order but it makes sense to
|
||
|
// stop everything but yourself first
|
||
|
if (stopParentFlowchart)
|
||
|
{
|
||
|
flowchart.StopAllBlocks();
|
||
|
}
|
||
|
|
||
|
//you might not be stopping this flowchart so keep going
|
||
|
Continue();
|
||
|
}
|
||
|
|
||
|
public override bool IsReorderableArray(string propertyName)
|
||
|
{
|
||
|
if (propertyName == "targetFlowcharts")
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
public override Color GetButtonColor()
|
||
|
{
|
||
|
return new Color32(235, 191, 217, 255);
|
||
|
}
|
||
|
|
||
|
#endregion
|
||
|
}
|
||
|
}
|