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52 lines
1.3 KiB
52 lines
1.3 KiB
2 years ago
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// This code is part of the Fungus library (https://github.com/snozbot/fungus)
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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namespace Fungus
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{
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/// <summary>
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/// Marks the end of a conditional block.
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/// </summary>
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[CommandInfo("Flow",
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"End",
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"Marks the end of a conditional block.")]
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[AddComponentMenu("")]
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public class End : Command
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{
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#region Public members
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/// <summary>
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/// Set to true by looping constructs to allow for loops to occur
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/// </summary>
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public virtual bool Loop { get; set; }
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/// <summary>
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/// Set to the index of the owning looping construct
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/// </summary>
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public virtual int LoopBackIndex { get; set; }
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public override void OnEnter()
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{
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if (Loop)
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{
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Continue(LoopBackIndex);
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return;
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}
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Continue();
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}
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public override bool CloseBlock()
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{
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return true;
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}
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public override Color GetButtonColor()
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{
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return new Color32(253, 253, 150, 255);
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}
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#endregion
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}
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}
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