// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System.Collections.Generic;
using UnityEngine;
namespace Fungus
{
///
/// The block will execute when the player drags an object and releases it without dropping it on a target object.
///
[EventHandlerInfo("Sprite",
"Drag Cancelled",
"The block will execute when the player drags an object and releases it without dropping it on a target object.")]
[AddComponentMenu("")]
public class DragCancelled : EventHandler, ISerializationCallbackReceiver
{
public class DragCancelledEvent
{
public Draggable2D DraggableObject;
public DragCancelledEvent(Draggable2D draggableObject)
{
DraggableObject = draggableObject;
}
}
[VariableProperty(typeof(GameObjectVariable))]
[SerializeField] protected GameObjectVariable draggableRef;
[Tooltip("Draggable object to listen for drag events on")]
[SerializeField] protected List draggableObjects;
[HideInInspector]
[SerializeField] protected Draggable2D draggableObject;
protected EventDispatcher eventDispatcher;
protected virtual void OnEnable()
{
eventDispatcher = FungusManager.Instance.EventDispatcher;
eventDispatcher.AddListener(OnDragCancelledEvent);
}
protected virtual void OnDisable()
{
eventDispatcher.RemoveListener(OnDragCancelledEvent);
eventDispatcher = null;
}
protected virtual void OnDragCancelledEvent(DragCancelledEvent evt)
{
OnDragCancelled(evt.DraggableObject);
}
#region Compatibility
void ISerializationCallbackReceiver.OnAfterDeserialize()
{
//add any dragableobject already present to list for backwards compatability
if (draggableObject != null)
{
if (!draggableObjects.Contains(draggableObject))
{
draggableObjects.Add(draggableObject);
}
draggableObject = null;
}
}
void ISerializationCallbackReceiver.OnBeforeSerialize()
{
}
#endregion Compatibility
#region Public members
public virtual void OnDragCancelled(Draggable2D draggableObject)
{
if (draggableObjects.Contains(draggableObject))
{
if (draggableRef != null)
{
draggableRef.Value = draggableObject.gameObject;
}
ExecuteBlock();
}
}
public override string GetSummary()
{
string summary = "Draggable: ";
if (this.draggableObjects != null && this.draggableObjects.Count != 0)
{
for (int i = 0; i < this.draggableObjects.Count; i++)
{
if (draggableObjects[i] != null)
{
summary += draggableObjects[i].name + ",";
}
}
return summary;
}
else
{
return "None";
}
}
#endregion Public members
}
}