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217 lines
7.2 KiB
217 lines
7.2 KiB
2 months ago
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.11.2
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// from Assets/Input Settings/Player Controls.inputactions
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine.InputSystem;
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using UnityEngine.InputSystem.Utilities;
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public partial class @PlayerControls: IInputActionCollection2, IDisposable
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{
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public InputActionAsset asset { get; }
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public @PlayerControls()
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{
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asset = InputActionAsset.FromJson(@"{
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""name"": ""Player Controls"",
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""maps"": [
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{
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""name"": ""Player"",
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""id"": ""075883fa-729b-49cb-b1e5-45d454d783e1"",
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""actions"": [
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{
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""name"": ""Move"",
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""type"": ""PassThrough"",
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""id"": ""20d6c550-6eb3-4134-a6da-2af99cf10cfd"",
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""expectedControlType"": ""Vector2"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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}
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],
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""bindings"": [
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{
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""name"": ""2D Vector"",
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""id"": ""0f3a8605-bd34-432c-9475-f4a03872c826"",
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""path"": ""2DVector"",
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""interactions"": """",
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""processors"": """",
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""groups"": """",
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""action"": ""Move"",
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""isComposite"": true,
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""isPartOfComposite"": false
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},
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{
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""name"": ""up"",
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""id"": ""c19d7830-3565-4ce7-99f5-09ebd92294ae"",
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""path"": ""<Keyboard>/w"",
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""interactions"": """",
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""processors"": """",
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""groups"": """",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""down"",
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""id"": ""24065a4e-2f98-4bfa-880e-2cb980deb3db"",
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""path"": ""<Keyboard>/s"",
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""interactions"": """",
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""processors"": """",
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""groups"": """",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""left"",
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""id"": ""3443cdfe-52c6-49b1-8501-0a835d35abc5"",
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""path"": ""<Keyboard>/a"",
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""interactions"": """",
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""processors"": """",
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""groups"": """",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""right"",
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""id"": ""1b68aab5-570d-467c-a3be-1027b769ac30"",
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""path"": ""<Keyboard>/d"",
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""interactions"": """",
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""processors"": """",
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""groups"": """",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": true
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}
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]
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}
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],
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""controlSchemes"": []
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}");
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// Player
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m_Player = asset.FindActionMap("Player", throwIfNotFound: true);
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m_Player_Move = m_Player.FindAction("Move", throwIfNotFound: true);
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}
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~@PlayerControls()
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{
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UnityEngine.Debug.Assert(!m_Player.enabled, "This will cause a leak and performance issues, PlayerControls.Player.Disable() has not been called.");
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}
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public void Dispose()
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{
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UnityEngine.Object.Destroy(asset);
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}
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public InputBinding? bindingMask
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{
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get => asset.bindingMask;
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set => asset.bindingMask = value;
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}
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public ReadOnlyArray<InputDevice>? devices
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{
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get => asset.devices;
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set => asset.devices = value;
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}
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public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
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public bool Contains(InputAction action)
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{
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return asset.Contains(action);
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}
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public IEnumerator<InputAction> GetEnumerator()
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{
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return asset.GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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public void Enable()
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{
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asset.Enable();
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}
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public void Disable()
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{
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asset.Disable();
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}
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public IEnumerable<InputBinding> bindings => asset.bindings;
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public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
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{
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return asset.FindAction(actionNameOrId, throwIfNotFound);
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}
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public int FindBinding(InputBinding bindingMask, out InputAction action)
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{
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return asset.FindBinding(bindingMask, out action);
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}
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// Player
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private readonly InputActionMap m_Player;
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private List<IPlayerActions> m_PlayerActionsCallbackInterfaces = new List<IPlayerActions>();
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private readonly InputAction m_Player_Move;
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public struct PlayerActions
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{
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private @PlayerControls m_Wrapper;
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public PlayerActions(@PlayerControls wrapper) { m_Wrapper = wrapper; }
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public InputAction @Move => m_Wrapper.m_Player_Move;
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public InputActionMap Get() { return m_Wrapper.m_Player; }
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public void Enable() { Get().Enable(); }
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public void Disable() { Get().Disable(); }
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public bool enabled => Get().enabled;
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public static implicit operator InputActionMap(PlayerActions set) { return set.Get(); }
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public void AddCallbacks(IPlayerActions instance)
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{
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if (instance == null || m_Wrapper.m_PlayerActionsCallbackInterfaces.Contains(instance)) return;
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m_Wrapper.m_PlayerActionsCallbackInterfaces.Add(instance);
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@Move.started += instance.OnMove;
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@Move.performed += instance.OnMove;
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@Move.canceled += instance.OnMove;
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}
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private void UnregisterCallbacks(IPlayerActions instance)
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{
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@Move.started -= instance.OnMove;
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@Move.performed -= instance.OnMove;
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@Move.canceled -= instance.OnMove;
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}
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public void RemoveCallbacks(IPlayerActions instance)
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{
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if (m_Wrapper.m_PlayerActionsCallbackInterfaces.Remove(instance))
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UnregisterCallbacks(instance);
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}
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public void SetCallbacks(IPlayerActions instance)
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{
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foreach (var item in m_Wrapper.m_PlayerActionsCallbackInterfaces)
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UnregisterCallbacks(item);
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m_Wrapper.m_PlayerActionsCallbackInterfaces.Clear();
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AddCallbacks(instance);
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}
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}
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public PlayerActions @Player => new PlayerActions(this);
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public interface IPlayerActions
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{
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void OnMove(InputAction.CallbackContext context);
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}
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}
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