An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
Christopher b03cdcac11 Refactored scene start code to be handled exclusively by SaveManager. Added save history debug view. 9 years ago
..
ConversationManager.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
ConversationManager.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
FlowchartData.cs Updated comments for Save System. 9 years ago
FlowchartData.cs.meta Updated comments for Save System. 9 years ago
FungusConstants.cs SavePoint now handles starting Flowchart execution for 'normal' scene loads. Use a Save Point with key 'Start' for the first Block to be executed in every scene. 9 years ago
FungusConstants.cs.meta Moved global constants to FungusConstants static class. 9 years ago
PortraitUtils.cs Fixed Setting facing in lua only works if portraits are set to “FRONT” #528 9 years ago
PortraitUtils.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
SaveHistory.cs Refactored scene start code to be handled exclusively by SaveManager. Added save history debug view. 9 years ago
SaveHistory.cs.meta Updated comments for Save System. 9 years ago
SavePointData.cs Refactored scene start code to be handled exclusively by SaveManager. Added save history debug view. 9 years ago
SavePointData.cs.meta Updated comments for Save System. 9 years ago
StringFormatter.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
StringFormatter.cs.meta Moved Flowchart scripts into main Scripts folder 9 years ago
TextTagParser.cs Converted (most) foreach to for statements. Avoids an allocation for the loop iterator. 9 years ago
TextTagParser.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
TextTagToken.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
TextTagToken.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago