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82 lines
1.6 KiB
82 lines
1.6 KiB
using UnityEngine; |
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using System.Collections; |
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using System.Collections.Generic; |
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namespace Fungus.Script |
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{ |
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public class AddOption : FungusCommand |
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{ |
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public enum ShowCondition |
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{ |
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Always, |
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NotVisited, |
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BooleanIsTrue, |
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BooleanIsFalse |
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} |
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public string optionText; |
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public Sequence targetSequence; |
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public ShowCondition showCondition; |
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public string booleanVariableKey; |
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public override void OnEnter() |
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{ |
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Dialog dialog = Game.GetInstance().dialog; |
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bool showOption = (dialog != null && targetSequence != null); |
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if (showCondition == ShowCondition.Always) |
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{ |
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// Always show option |
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} |
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else if (showCondition == ShowCondition.NotVisited) |
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{ |
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if (targetSequence == null || |
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targetSequence.GetExecutionCount () > 0) |
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{ |
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showOption = false; |
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} |
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} |
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else |
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{ |
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Variable v = parentFungusScript.GetVariable(booleanVariableKey); |
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if (v == null) |
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{ |
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showOption = false; |
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} |
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else |
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{ |
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if (showCondition == ShowCondition.BooleanIsTrue && |
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v.booleanValue != true) |
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{ |
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showOption = false; |
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} |
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else if (showCondition == ShowCondition.BooleanIsFalse && |
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v.booleanValue != false) |
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{ |
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showOption = false; |
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} |
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} |
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} |
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if (showOption) |
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{ |
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dialog.AddOption(optionText, () => { |
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Stop(); |
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parentFungusScript.ExecuteSequence(targetSequence); |
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}); |
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} |
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Continue(); |
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} |
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public override void GetConnectedSequences(ref List<Sequence> connectedSequences) |
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{ |
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if (targetSequence != null) |
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{ |
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connectedSequences.Add(targetSequence); |
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} |
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} |
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} |
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} |