An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Fungus
{
// Note: The End If command is deprecated, use the End command instead.
[CommandInfo("Scripting",
"End",
"Marks the end of a conditional block.", -1)]
[AddComponentMenu("")]
public class EndIf : Command
{
public override void OnEnter()
{
Continue();
}
public override bool CloseBlock()
{
return true;
}
public override Color GetButtonColor()
{
return new Color32(253, 253, 150, 255);
}
}
}