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An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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fungus/Assets/Fungus/Scripts/Signals
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Christopher a3ebe0e75e
SavePoint now handles starting Flowchart execution for 'normal' scene loads. Use a Save Point with key 'Start' for the first Block to be executed in every scene.
8 years ago
..
BlockSignals.cs Added missing copyright headers 9 years ago
BlockSignals.cs.meta Added Block signals 9 years ago
SaveManagerSignals.cs SavePoint now handles starting Flowchart execution for 'normal' scene loads. Use a Save Point with key 'Start' for the first Block to be executed in every scene. 8 years ago
SaveManagerSignals.cs.meta Added more save manager signals 9 years ago
WriterSignals.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
WriterSignals.cs.meta Added Writer signals 9 years ago
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