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An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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fungus/Assets/Fungus/Sprite/Scripts
History
Christopher 5af70d66e6
Fixes to make all tests pass
9 years ago
..
Commands Refactored many classes to use protected serialisable fields, with public property accessors where required. 9 years ago
EventHandlers Refactored many classes to use protected serialisable fields, with public property accessors where required. 9 years ago
Clickable2D.cs Refactored many classes to use protected serialisable fields, with public property accessors where required. 9 years ago
Clickable2D.cs.meta Added drag and drop and clickable sprite support 11 years ago
Commands.meta Reorganized Commands and EventHandlers under Scripts folders 11 years ago
Draggable2D.cs Fixes to make all tests pass 9 years ago
Draggable2D.cs.meta Added drag and drop and clickable sprite support 11 years ago
EventHandlers.meta Reorganized Commands and EventHandlers under Scripts folders 11 years ago
Parallax.cs Refactored many classes to use protected serialisable fields, with public property accessors where required. 9 years ago
Parallax.cs.meta Command scripts now stored in module folders 11 years ago
SpriteFader.cs Converted tabs to spaces in all .cs files 9 years ago
SpriteFader.cs.meta Command scripts now stored in module folders 11 years ago
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